It’s been nearly a year since we’ve last gotten a look at Halo Infinite’s campaign, but 343 Industries has finally released a brand-new trailer and given us look at what we can expect to see this December.
Since its first reveal so many years ago, Halo Infinite was plagued with questions: Why are we here? What has happened since the last game? Who are we fighting? Where is Cortana? And we’ve steadily got those answers, and more over the last couple of years, but this latest trailer answers so much about the game while giving us some new questions to speculate.
We are back in the shoes of the Master Chief, on the surface of the ring world Zeta Halo after a devastating defeat of the UNSC by the Banished, a new group of familiar aliens allied under the rule of Atriox. Their full story is properly detailed in the spin-off Halo Wars 2, but they have made their way into the latest mainline game. The Master Chief has to raise what is left of the UNSC forces that are on Zeta Halo and fight back against the Banished, with some help of course. At your side is the pilot (lovingly named ‘Brohammer’ by the community), and ‘The Weapon’ an A.I. look-alike of Cortana tasked to take her down but much more naïve than the original.

Source: Nibellion
Halo Infinite will supposedly be the largest Halo yet, and what we see in the trailer backs it up. The best I can put it, is ‘Open world Halo’. As Master Chief, you can explore anywhere you want, fight Banished forces across the ring, rescue stranded UNSC servicemembers, and uncover the secrets of Zeta Halo. Across the ring world will be FOBs (Forward Operating Bases) Master Chief can free to use as fast travel points and places to restock on vehicles, weapons, and ammunition. Alongside FOBs are Banished outposts, take these down to relieve the area of Banished presence (and more that hasn’t been stated).
A Spartan is deadly, but even more with proper equipment, like the grappleshot or drop wall (items previously seen in the multiplayer). In the campaign we see a skill tree for each equipment and the player’s shield. In this instance, the player can unlock a node that allows the thruster pack to engage a limited camouflage when activated.

Source: Nibellion
With a new game comes new enemies, and Halo Infinite has some new foes ready to take down the Master Chief. The first is a new set of enemies, their current status is unknown but they seem unique. Unlike the other enemies, these unique Banished have a health and shield bar as well as a name to them. They don’t seem to be boss fights, but they look like they will take more effort to defeat than the average Banished. Previously revealed in an article, one of the newest Banished to take the hearts (and limbs) of the community is Jega’Rdomnai, the ‘Spartan Killer’. Jega is part of a special group within the Banished called the ‘Hand of Atriox’, and will likely be on the hunt for you as you play Halo Infinite.
The newest (and most speculative) group revealed in the trailer are a new set of enemies called the ‘Skimmers’ and a new foe that is being called ‘The Harbinger’. Little is known about this new enemy faction and how they play into the story of Halo Infinite at large, but know that they are not friendly.

Source: Haruspis
The delay given Halo Infinite was a disappointment to many hoping play the latest installment, but it’s been a boon to the developers over at 343 Industries. You only have to look at the graphical difference between the 2020 trailer and the latest one. 343i have made great strides working on Halo infinite, and in just over two months the wait will be over. That is all for now, but check back in with us for more news about Halo Infinite.

Jonathan Sanchez
Article Team